Dipl. Inform, Dr.-Ing.
eva(at)ehornecker(dot)de or:
eva(dot)hornecker(at)uni(slash)weimar(dot)de
Professor of HCI
at the Bauhaus-Universität Weimar in
Germany, chairing the Human Computer Interaction
group in the Computer Science and Media department
, in the Faculty of Media Since February 2013. I
lead our HCI master (M.Sc.) program
From autumn 2008 I
was a SICSA lecturer at the University
of Strathclyde, co-leading the
Mobiquitous Lab in Glasgow,
UK. Before, I worked at several places, including the UK's Open
University, Sussex University, the Vienna University of
Technology, and the HitLabNZ, following my PhD in Bremen,
Germany.
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Research Opportunities:
These include visiting research periods (for a theses) or if
you have any other ideas for collaborations, drop me an email!
Weimar students: if you are interested in doing a
bachelor/master thesis in HCI, please contact me!
News
I will be one of the
Doctoral
Consortium chairs for CHI 2022
The
VolkswagenStiftung-funded ReThiCare
project started April 2019. This interdisciplinary
project (with BUW Product Design, STS-studies at TU Chemnitz
and Robotics researchers from the University of Southern
Denmark) explores the design space of robotic, technical
assistance in care - avoiding the dominant rhetoric and image
of anthropomorphic, complex robots and instead focusing on
unobtrusive, mundane helper-machines, gadgets and
furniture (embedded with robotic intelligence). We collaborate
with a care-center in Weimar and the local municipality care
center in Odense.
We also received
funding from DFG (German National Research
Foundation) for a project on the User Experience of Data
Physicalization (FluidData UX) in particular
focusing on shape-change and the role of materiality
(especially inflatables).
Our new
book is out! Eva Hornecker and Luigina
Ciolfi. Human-Computer
Interactions in Museums. New York: Morgan &
Claypool, Synthesis Lectures on Human-Centered Informatics,
2019
Also, the
museum4punkt0 project recorded my talk at their Symposium
„Digitalwerkstatt Museum“ in Berlin on October 16th
2019 and put it on vimeo (in German)
The installation
built by our student project on Data Physicalization from 2018
is now on exhibition in Berlin, in Galerie
Eigenheim, in the exhibition Ego
vs. Eco. A drum displays realtime data from the
Tihange-Doel Radiation Monitoring (TRDM) project. The
exhibition series is the 'display window' for contemporary
creative work from Bauhaus-Universität.
We published an interactions
article presenting some of the core ideas
and motivations of the EU meSch project UoS
was involved in. meSch had the goal of
co-designing novel platforms for the creation of tangible
exhibits at heritage sites, based on DIY technologies, so that
curators can offer visitors new interactive experiences by
means of material interaction with smart objects.
meSch finished in February 2017 and received
very enthusiastic reviews from the evaluators :-) We are sad
that it is over, it was such a great project to be on!
The meSch team was
invited to come back, for a focus issue for ACM interactions vol XXVI.5
Sep-Oct. 2019, with example outcomes from meSch in the demo
hour, 2 feature articles, and 5 feature articles.
BTW - and there are still more
publications to come out of meSch... the long tail of
research...
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My research
interests are the design and user experience of
'beyond the desktop' interaction (this includes pervasive
displays, tangible interaction, whole-body interaction, mobile
devices, and physical(ly embedded) computing), support of
social/collaborative interactions, and, very generally, the
social/societal implications of technology. One of my specific
areas of interest is in interactive museum installations.
My group also
researches on e-textiles and interactive costumes for the
stage, media architecture, augmented learning systems, data
physicalization, and actuated / shape-changing interfaces.
We often collaborate
with the Media Architecture Master program, and jointly
developed an interactive facade mapping for a festival in
Meiningen. We also were part of a large team
developing an installation/event
'Die Ermittler' for the Weimar
Kunstfest 2016 (photos here)
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Report on creatorsproject
about the facade mapping event in the city of
Meiningen in August 2014, celebrating the 100
year commemoration of Duke George II . Our students built a
machine for the audience to steer the projections with.
Interactive
costumes developed by a student project and my PhD
student Michaela Honauer weere staged successfully in June 2017
and later in 2018 again with the children-and-youth ballet of
the Theatre Gera/Altenburg, in a performance of 'Die kleine
Meerjungfrau' (the little mermaid)... Our team developed
costumes for the seahorse, jellyfish, and for the sea witch, in
collaboration with the theatre house.
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Old stuff:
2016: ACM ToCHI article
The To-and-Fro of Sense Making: Supporting Users'Active
Indexing in Museums " published, as well as two joint
articles with Trevor Hogan ('The Elicitation Interview
Technique: Capturing People’s Experiences of Data
Representations' in IEEE Transactions on Visualization and
Computer Graphics, and "Towards a Design Space for
Multisensory Data Representation" in Interacting with
Computers.
Spring 2011 to end of 2014 I was forum editor for an
article series on Tangible and Embodied Interaction for
ACM's interaction magazine. Check out my intro article in the ACM DL and
the list of published
articles !
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The Tangible Interaction
Framework thinking about physical space and
social interaction
A new, beautifully
designed version of the Tangible Interaction Framework
Brainstorming Card Game is available (thanks to Elisabeth
Eichhorn Berlin/Potsdam!)
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