Eva Hornecker



Dipl. Inform, Dr.-Ing.
† eva(at)ehornecker(dot)de or: eva(dot)hornecker(at)uni(slash)weimar(dot)de

Professor of HCI

at the Bauhaus-Universitšt Weimar in Germany, chairing the Human Computer Interaction group in the Computer Science and Media department , in the Faculty of Media since February 2013. I lead our HCI master (M.Sc.) program

From autumn 2008 I was a SICSA lecturer at the University ofStrathclyde, co-leading the Mobiquitous Lab in Glasgow, UK. Before, I worked at several places, including the UK's Open University, Sussex University, the Vienna University of Technology, and the HitLabNZ, following my PhD in Bremen, Germany.

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Research Opportunities: These include visiting research periods (for a theses) or if you have any other ideas for collaborations, drop me an email!

Weimar students: if you are interested in doing a bachelor/master thesis in HCI, please contact me!

News

We recently started the VolkswagenStiftung-funded ReThiCare project (April 2019). This interdisciplinary project (with BUW Product Design, STS-studies at TU Chemnitz and Robotics researchers from the University of Southern Denmark) explores the design space of robotic, technical assistance in care - avoiding the dominant rhetoric and image of anthropomorphic, complex robots and instead focusing on unobtrusive, mundane helper-machines, gadgets and furniture (embedded with robotic intelligence). We collaborate with a care-center in Weimar and the local municipality care center in Odense.

Our new book is out! Eva Hornecker and Luigina Ciolfi. Human-Computer Interactions in Museums. New York: Morgan & Claypool, Synthesis Lectures on Human-Centered Informatics, 2019.

The installation built by our student project on Data Physicalization from 2018 is now on exhibition in Berlin, in Galerie Eigenheim, in the exhibition Ego vs. Eco. A drum displays realtime data from the Tihange-Doel Radiation Monitoring (TRDM) project. The exhibition series is the 'display window' for contemporary creative work from Bauhaus-Universitšt.

We published an interactions article presenting some of the core ideas and motivations of the EU meSch project UoS was involved in. meSch had the goal of co-designing novel platforms for the creation of tangible exhibits at heritage sites, based on DIY technologies, so that curators can offer visitors new interactive experiences by means of material interaction with smart objects. meSch finished in February 2017 and received very enthusiastic reviews from the evaluators :-) We are sad that it is over, it was such a great project to be on!

BTW - there are still publications coming out of meSch... the long tail of research... we'll be in the interactions again...

My research interests are the design and user experience of 'beyond the desktop' interaction (this includes pervasive displays, tangible interaction, whole-body interaction, mobile devices, and physical(ly embedded) computing), support of social/collaborative interactions, and, very generally, the social/societal implications of technology. One of my specific areas of interest is in interactive museum installations.

My group also researches on e-textiles and interactive costumes for the stage, media architecture, augmented learning systems, data physicalization, and actuated / shape-changing interfaces.


We often collaborate with the Media Architecture Master program, and jointly developed an interactive facade mapping for a festival in Meiningen. We also were part of a large team developing an installation/event 'Die Ermittler' for the Weimar Kunstfest 2016 (photos here) .

Report on creatorsproject about the facade mapping event in the city of Meiningen in August 2014, celebrating the 100 year commemoration of Duke George II . Our students built a machine for the audience to steer the projections with.

Interactive costumes developed by a student project and my PhD student Michaela Honauer weere staged successfully in June 2017 and later in 2018 again with the children-and-youth ballet of the Theatre Gera/Altenburg, in a performance of 'Die kleine Meerjungfrau' (the little mermaid)... Our team developed costumes for the seahorse, jellyfish, and for the sea witch, in collaboration with the theatre house.

Old stuff:

2016: ACM ToCHI article The To-and-Fro of Sense Making: Supporting Users'Active Indexing in Museums " published, as well as two joint articles with Trevor Hogan ('The Elicitation Interview Technique: Capturing People’s Experiences of Data Representations' in IEEE Transactions on Visualization and Computer Graphics, and "Towards a Design Space for Multisensory Data Representation" in Interacting with Computers.


Spring 2011 to end of 2014 I was forum editor for an article series on Tangible and Embodied Interaction for ACM's interaction magazine. Check out my intro article in the ACM DL and the list of published articles !

The Tangible Interaction Framework thinking about physical space and social interaction

A new, beautifully designed version of the Tangible Interaction Framework Brainstorming Card Game is available (thanks to Elisabeth Eichhorn Berlin/Potsdam!)


Photos
from beautiful Brighton and surrounds('05/6)† † †
from a visit home in my PhD-time town BREMEN (07)


from Boulder, Colorado (2001)